﻿#region Using Statements
using System;
using System.Collections.Generic;
using System.Reflection;
using CF.Framework.Engine;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;
using PSR.App.Screens;
#endregion

namespace PSR.App
{
	/// <summary>
	/// This is the main type for your game
	/// </summary>
	public class PSRGame : GameApp
	{
		public override void StartGame()
		{
			this.Window.Title = "Prince's Revenge - Chronlcle - [囧] - v" + typeof(PSRGame).Assembly.GetName().Version.ToString();
			this.MainScreen = new MainMenuScreen();
		}

		public override int InitialScreenWidth
		{
			get
			{
				return 800;
			}
		}

		public override int InitialScreenHeight
		{
			get
			{
				return 480;
			}
		}
	}
}
